Unreal Engine developer

A selection of work done between 2018-2024


Passion Project

My current passion project “Custom Dice Combat“ (Working title)

This project is where I am currently focusing my creative energies. I have spent hours designing the underlying framework to account for scalability and future growth. Building with this flexible approach in mind I have not had to spend any extra time needing to modify older systems as new ideas pop up.

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Fun combat system

With the right mix of strategic character builds and item mods

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Infinite dice system

Customize every die face and size. Everything plays an important role for determining how your character will play

Honorable mentions:

  • Unique non-health based life system.

  • In game item colorization system

  • Data tables

  • Abilities system

There is not enough room on this space for the two of us.

There is not enough room on this space for the two of us.

Dynamic spinner that updates automatically to handle any number up to 99 (One Spinner to Rule them all).

Dynamic spinner that updates automatically to handle any number up to 99 (One Spinner to Rule them all).

No need to count with this smart path finding system. It will automatically find every available space that is the exact number rolled away as well as walk you to it (Guaranteed to get you were you need to go).

No need to count with this smart path finding system. It will automatically find every available space that is the exact number rolled away as well as walk you to it (Guaranteed to get you were you need to go).

Unreal Engine Marketplace products

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Texture layering system

This system automatically pulls in textures and allows the user to edit them at design time or runtime.

At design time, the texture can be compressed down to a single texture.

Texture layering system

This project was completed in under 80 hrs and is currently for sale on the Unreal Marketplace

Minimap

This project was completed in under 8 hrs and is currently for sale on the Unreal Marketplace

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Minimap

At the time I made this all other minimaps on the Unreal Marketplace took nearly 20 min. on average to setup.

I saw a need for a product that is plug and play. It sets up a series of recycled widgets to increase performance.

The end user need only tag their actors and choose the images they would like to represent them. It can be setup in under a minute.

Other Quick Tools and projects

I am currently gathering up gifs of all the tools, small projects, and solutions I have made during my time using UE4 . During my 5 years as an Engine Support Technician at Epic I was able to assist in building several of these and I am working to gather up examples. Enjoy taking a look at the collection so far.